Overwatch introduced its newest hero, Ana, to the public test servers along with a pretty lengthy patch. The patch addressed several balance issues in the game. The newly released ranked mode pushed the Overwatch team to perform several tweaks.
Ana will be Overwatch’s newest hero. She is a sniper, but cannot be really compared to Widowmaker. She is a line of sight support, but cannot be really put in the same spot as Mercy. She is also Pharah’s mom, and that will be bringing a whole new level of depth and development to the lore.
Blizzard’s awesome presentation trailer is quite misleading, however, in regards to the pace at which the character is played. Ana’s players will have a trigger happy attitude, but that is a good thing.
Newest Hero, Old School Player
The newest hero in the Overwatch lineup is a sniper who shoots her allies on purpose. She also shoots her enemies on purpose as well. Basically, she shoots everybody. While team-mates will get healed, enemies get damaged. Her healing values are higher than her damage. However, she is a lot more stronger than Mercy when it comes to damaging foes.
Her grenade will also heal herself as well as any allies caught in the blast radius. Apart from some damage, when hitting enemies, the grenade will block healing for a brief time.
Ana even comes equipped with a sleeping dart which makes for a great gap closer or gap maker.
Her ultimate ability is probably going to be the Play of the Game maker whenever used properly. Ana chooses one of her team-mates and buffs them to move faster, deal more damage, and take less damage. The ability is called Nano Boost because steroids have a bad reputation. With proper communication, Ana will be able to turn most close quarter fights into a slaughter just by buffing a teammate.
The newest hero in Overwatch will also be using her ultimate a lot, as the charge time currently feels ridiculously small. Widowmaker needs to wait for the perfect shot, but Ana is just a trigger happy ally healing sniper. She does not really have a reason to ever stop shooting from the start to the end of a match.